Skyrim – Hour 1 of ?


As the glowing yellow sign recedes in my rearview mirror, I hurry through other yellow lights traveling from the world of best buys to the world of the Elder Scrolls – Skyrim.

I only have an hour or so tonight to explore this realms, so as I remove the plastic wrapper I say a silent thank you to Sony for not covering three sides of the box with crumbly “security” celluloid. Of course if I were really in a hurry, would have purchased at GameStop since their games are seldom sold sealed.

Popping this prized possession into my PS3, I’m greeted by the the all too typical PlayStation experience; a buzz-killing need for a software update. Downloading System 4.0. Point Oh! Uh oh.

The update chugs along and completes without a hitch. Next comes a 95-MEG game update, followed by a final delay for installation. So far, half of my budgeted hour of gameplay has consistent of crawling progress bars.

As I resist the urge to warble in a grandpa voice about how “in my day” software had to ship finished, As I ponder the reasons (sloppy coding, tighter deadlines, vaster complexity) I decide to be thankful rather than complain, that authors and artists have the opportunity to fix problems as they are discovered. And I thank all the players before me who found issues that now I don’t have to deal with.

It has been said many times that no work of art is ever complete, merely abandoned. Software in the internet age is similar – never finished, merely end-of-lifed.

I hope hour 2 involves some actual game play.

As president of Tracy Evans Productions, Inc. for over 18 years Tracy splits his time between being an animator, director, producer, stage magician, graphic designer, art director, programmer, editor, consultant, speaker and writer of third-person autobiographical blurbs.

Got something to say? Go for it!